Pingu

UX & UI Design for a Kids Smartwatch Platform Integrated with Parental App

A children’s smart watch interface for fostering daily habits, their development and a supportive mobile app for the involvement of parents.

Their watch for learning,
your window into their world.

Project
Supervised Project

Duration
14 Weeks · June 2025

Role
Individual Project

Institution
Deusto University · Erasmus Mobility

Pingu parent application and three children’s smartwatch interfaces
01

Project Statement

Pingu is a platform for child development that make education fun, promote healthy habits, maintaining an active lifestyle with technology integration.

It is integrated also with a mobile app for parents, helping to track their child’s development, involve themselves in and connect with other parents.

Smartwatch is guided by a penguin character, making children identify themselves with it.

02

Project Goals

Target users8–13

It is especially designed for 8–13 aged kids and an integrated mobile app for their parents.

It is designed in consideration with the sustainable development goals:

03

Good Health and Well-Being

04

Quality Education

11

Sustainable Cities and Communities

03

Process and Research

The process began with the detailed research about children behaviour, health tracking, connection & communication.

01

Project Description & Research

02

Desk Research, User Research, Surveys

03

Ideation

04

Personas, Journey Maps, Scenarios

05

Info. Architecture, Wireframes

06

UI Design, Design System

07

Prototyping & Video Making

It got diverse when both smart watch and mobile app interface requirements and features were explored and and implemented.

04

Research Insights

01

Facilitating Safe Social Interaction

“Community” should feature hobby groups, shared activities and event creation, enabling children to connect and interact safely under parental oversight.

02

Holistic Health Tracking

Implementing comprehensive monitoring — sleep, activity, hydration, heart rate and mood — to offer a complete child health profile.

03

Structure & Reinforcement

Providing structured tasks via the To-Do list for habit development, reinforced by My Pingu’s expressive feedback.

04

Gamification and Character

Ensuring gamification — character and badges — is meaningful and educative, and makes children identify themselves with the character.

05

Ideation

06

High Fidelity Wireframes

Parent application

Mobile structure

Ongoing Activities map wireframe
Ongoing Activities
To-Do daily overview wireframe
To-Do Daily Overview
To-Do task list wireframe
To-Do List
Ongoing Activities wireframe with Ballet Dance Class modal
Activity Detail
Child experience

Smartwatch structure

Community join request wireframe
Community
Hobby Groups wireframe
Hobby Groups
Flexibility Yoga challenge wireframe
Challenge
Friends wireframe
Friends
Health and reminders wireframe
Health
Activity progress wireframe
Activity
Friends Activities wireframe
Friends’ Activities
Activity Info map wireframe
Activity Info
Daily Challenge wireframe
Daily Challenge
07

UI Design System

Mascot Design

Pingu mascot expressions and activity illustrations
08

Final UI Showcase

Mobile App Features

To-Do
01

To-Do

Enables parents to view and add activities for their child across school, lifestyle, and hobby categories.

Health
02

Health

Enables parents to create a health profile and monitor their child's activity, sleep, and hydration levels.

Community
03

Community

Allows parents and children to connect with others and discover or announce events and activities they can join together.

Sports
04

Sports

Enables activity tracking while also helping users discover nearby sports events and activities.

Art
05

Art

Brings together the child's interests, activities, and creative work in a personalized collection.

Smartwatch App Features

Main Menu

Main Menu

Provides quick access to all smartwatch features and subfunctions.

My Pingu

My Pingu

Provides emotion-based feedback through the Pingu character, helping children recognize and reflect on their feelings.

To-Do

To-Do

Allows children to access their daily tasks, categorized into school, lifestyle, and hobbies.

Health

Health

Tracks health data including sleep, exercise, and hydration, presenting it to children through a gamified experience.

Sports

Sports

Encourages activities such as dancing, swimming, running, and yoga through motivating gamified experiences.

Art & DIY

Art & DIY

Offers creative art and making activities through playful, gamified challenges that motivate children to create.

Community

Community

Allows children to easily view their friends and shared activities.

09

Video

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