Pinty

Personal Finance Management App

A mobile app offering a fun way to stick to your budget and plan your future purchases.

Finance Made Fun,
Anchored for You!

Project
ID415 User Experience for Special Groups

Duration
14 Weeks

Date
January 2025

Team
M. Efdal Çetin
Niran Çelebi
Zeynep Kabataş

Pinty mobile app presentation with its octopus mascot
01

Project Statement

Pinty is a personal finance management app that helps users stick to their budgets through spending anchors and plan future purchases through a wishlist.

The experience encourages healthier shopping habits while making financial decisions more engaging through a playful octopus mascot.

01

Budget with Anchors

Helps users stick to their budgets by setting spending limits for different spending categories.

02

Plan Future Purchases

Allows users to plan future purchases through a wishlist.

03

Playful Financial Decisions

A playful octopus mascot guides users through financial decisions and encourages healthier shopping habits.

02

Project Goals

01

Detailed desk research and understanding the target user

02

Defining the problem statement

03

Exploring use cases through journey mapping and personas

04

Creating and testing information architecture and user flows through detailed wireframing

03

Design Process

01

Project Description & Research

02

Desk Research / User Research / Surveys

03

Ideation

04

Personas / Journey Maps / Scenarios

05

Information Architecture / Wireframes

06

UI Design / Design System

07

Usability Tests / Prototyping / Video

The project began with a detailed research process during the first three weeks. It continued with journey mapping, exploration of edge cases, feature definition, information architecture, wireframing and UI development.

Usability testing was conducted after prototyping, and the product was revised and refined accordingly.

04

Research & Insights

10

Interview Participants

104

Survey Participants

20–35

Target group
years old

01

Immediate Purchasing

Due to the economic situation in Turkey, most participants tended to purchase what they needed immediately.

02

Difficulty Maintaining Budgets

Although participants used tools such as Excel for budget planning, they struggled to stick to those plans due to a lack of motivation.

03

Spending Limits

Among participants using mobile banking apps, setting a credit-card limit was the most-used personal finance management feature.

05

Ideation

06

High Fidelity Wireframes

Pinty high fidelity wireframes
07

UI Design System

08

Mobile App Features

Home
01

Home

Provides a general overview of potential savings, expenses, and existing spending anchors.

Anchors
02

Anchors

Displays the spending categories where users have set their budget limits.

Pinty Support
03

Pinty Support

Helps reduce impulsive shopping by supporting users in deciding whether or not to make a purchase.

Wishlist
04

Wishlist

Organizes wishlist items based on the user's perceived level of necessity and desire.

Treasure
05

Treasure

A reward system where users earn points by sticking to their goals and spending limits, then turn those points into discounts and badges.

09

Video & Prototype

01

Video

QR code for the Pinty video
02

Prototype

QR code for the Pinty prototype
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